Where is breathing water in ilinaltas deep




















The passage turns to the west before entering a room on your right, with a small table holding a bottle of wine in front of the entrance. The room is split down the middle by water, with a bridge against the western wall. If the previous battle didn't alert the master level necromancer and two skeletons from this room, the bridge will be raised. There is a set of shelves holding two random potions of extra magicka on the right, while around to the left in the southwestern corner are two sets of shelves holding clutter, with five loose pieces of firewood and a woodcutter's axe between them.

On the far side of the bridge is an altar holding a skeleton, a random dagger , and a random filled soul gem. To the left is the boss chest and a chain to lower the bridge. If the bridge is raised, you will need to swim across the water to reach this chain. Under the water are two skeletons that can be looted for a few septims , and an adept-locked door to the east opening to an alcove containing a set of shelves holding a random potion of healing, a random potion of magicka, a small coin purse , and two loose septims.

There is also an unlocked chest in front of the shelves. In the northwestern corner of the room is a wooden door leading to a passage heading west before turning to the south. At the end of the passage is a cupboard with various human bones on the shelves, while the passage staggers to the right. An apprentice-locked wooden door on the west wall opens into a storeroom, which features two barrels of ingredients and two sets of shelves holding a random potion of healing, a random potion of magicka, and a random potion.

The passage continues south to a flight of stairs leading up. At the top, the passage turns to the west and ascends a second flight of stairs to a wooden door barred on this side.

Through the door is the balcony seen in the second room at the start. To your left, a pillar has now fallen over, affording easy access to the exit. On the balcony are three empty sets of shelves and an empty long wooden table. There is a wooden door down a short passage to the north, with a stream running from beneath the door to drop into the room below as a waterfall.

The door leads to Ilinalta's Deluge. Through the door is a passage that takes a few turns and descends a flight of stairs before opening into a large room. As you approach, you will hear two necromancers discussing a failed experiment and the requirement to find someone to sacrifice; they are both sitting at a table opposite where you enter the room.

There is a wooden table on your right as you enter, with a bottle of Nord mead on top. A copy of the Conjuration skill book The Doors of Oblivion can be found on the table where the necromancers were sitting. Additionally, the two tables at the rear of the room hold a total of eleven soul gem fragments, and each has a random soul gem—one empty and one filled—as well as a random potion of magicka on top.

Between the tables is a cupboard holding a random empty soul gem and three common books. There are also two barrels of ingredients and two dressers in the room. In the northwest corner is an unlocked chest.

To the west is a passage, and to the east a door opens to a storage room that contains three sets of shelves; one contains three random potions of healing, magicka, or stamina, one contains two random healing potions, and the third contains seven common books. The corridor to the west turns to the north and descends a flight of stairs to an unlocked door. The next hallway is patrolled by a leveled necromancer and a skeleton, and contains six empty prison cells, four of which have adept locks.

The following room contains another leveled necromancer, and is shallowly flooded. The necromancer will raise a few skeletons to aid him as soon as he is alerted to your presence. The room features a raised area the necromancers have been using for sacrifices; several broken skeletons are scattered about that can be looted for gold and bone meal.

Curving stairwells lead up to the left towards the next room, and down to the right deeper into the water. At the bottom of the water are two more lootable skeletons.

The final room contains Malyn Varen 's skeleton, Azura's Star , Malyn Varen's Grimoire , several lootable skeletons, and a chest, along with a ladder that leads outside to the top of the mostly intact tower in the lake. Jump to: navigation , search.

Note: This location is one of many potential targets for one or more of the radiant quests found on this page. Military Fort: Ilinalta's Deep view on map lore page.

Necromancers , Skeletons. Falkreath Hold. On the northwest shore of Lake Ilinalta. The fort is mostly submerged, and has only one entrance, a trapdoor on the top of the large sunken tower. Upon entering the fort the Dragonborn will be confronted with a crucified skeleton. In the room with a large body of water, there is an underwater passage that leads to a room with a chest and dresser, and the Alteration skill book Breathing Water , floating near the ceiling. In the room with the drop-down bridge, there is an underwater door with a lock to pick.

Behind the door are a shelf and a chest. This level opens into a large room with a small storage room to the east. The Conjuration skill book The Doors of Oblivion is on a table in the northwest part of this room. The next hallway contains six prison cells, four of which are secured with Adept-level locks.

The following room is partially underwater, with a raised area the necromancers have been using for sacrifices. Curving stairwells lead up towards the next room, and down into the water. The final room contains Malyn Varen's skeleton and the Broken Azura's Star , along with a ladder that leads outside to the top of the mostly intact tower in the lake. Necromancer 1 "More souls are needed for the Star. The last one died before he could be harvested. I told you to prepare everything properly.

Apprentice Haerlan will be no great waste. He'll do. This section contains bugs related to Ilinalta's Deep.



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